So, from a business perspective, that’s just a fast follow scenario.”Ĭastoro said H1Z1 was already “attracting that audience and really figuring out that formula,” but had to do so starting from H1Z1’s original concept as a survival game, not a battle royale game. ![]() ![]() “ is a clear fast follow opportunity: take an existing game engine, find someone who has worked on this kind of idea that established it already, and do a decent job with the game, and guess what? really is fun and exciting and engaging. ![]() I asked Castoro what he thought PUBG did that made it see such a high level of success, and he dismissed it as a “fast follow opportunity” after H1Z1 “pioneered this idea.” He said that Daybreak was “the company that really first identified the commercial opportunity with a game that could really work.” is a clear fast follow opportunity.
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